top of page
IMG_3603.jpg

Arthur Lee

Unity generalist

  • Facebook
  • Discord
  • LinkedIn
  • Instagram

A Bit About Me

As an Indie Game Dev, Unity generalist, and AR/VR specialist, I have a strong passion for delivering high-quality and engaging games, utilizing cutting-edge technologies. With a deep understanding of Java, C#, JavaScript and Unity, I have experience developing a diverse range of games and simulations, showcasing my versatility as a game developer.

I have a Master of Science in Computer Science and a Bachelor of Science in Interactive Media from The University of York, along with my passion for the industry, my experience in self-study and experimentation with game development, and my tenure at Jada Studios as an AR/VR Development Engineer. At Jada Studios, I was responsible for developing and implementing an AR-powered storybook application for mobile devices (IOS and Android) using Unity and Vuforia. Additionally, I worked on a cancelled VR title, which involved collaborating with artists and designers to create immersive environments and implementing gameplay mechanics using the Unity Engine, despite the project being ultimately cancelled, it allowed me to get familar with various industry standard HMDs.

In addition to my work on personal and professional projects, I am currently working on various contracts as a VR consultant or Unity consultant for a range of companies, including Defense firms, which I am not allowed to disclose due to non-disclosure agreements. I am committed to continuously improving and optimizing the performance of my projects, utilizing advanced profiling and optimization techniques to ensure a high level of quality and user satisfaction.

One of my recent projects is a feature-rich university life simulation game developed using Unity, where I implemented a detailed interaction system to enhance player experience. I have also developed and released a web-based candy tycoon game and am currently working on an ambitious indie platformer game, where I am building the game engine from scratch using Java. Furthermore, I have experience developing various Java-based mini-games, showcasing my versatility as a game developer.

My Cisco certification and language skills in French and English allow me to collaborate effectively with diverse teams, and my experience working with artists, sound designers, and other game developers enables me to bring my vision to life in a cohesive and impactful manner.

My ambition and passion for game development make me an asset to any game development team. I am dedicated to continuously learning and expanding my knowledge and expertise in the field, and I am excited to explore new opportunities for collaboration and professional growth.

Work Experience

Independent game developer, VR/AR consultant, and contractor(current)
Independent Developer
2020 - 2022

As a self-employed game developer and VR consultant, I am dedicated to providing high-quality gaming experiences using cutting-edge technologies. I have a strong passion for game development, evident in the successful web-based candy tycoon game I developed and released, and the ambitious indie platformer game I am currently working on, building the game engine from scratch using Java. In addition to this, I am actively developing a feature-rich university life simulation game using Unity, where I am implementing a detailed interaction system to enhance player experience.

In addition to my game development work, I am also working as a Unity consultant for a variety of firms, including defense companies that I am not at liberty to discuss due to NDAs. Furthermore, I have extensive experience developing various Java-based mini-games, showcasing my versatility as a game developer. I am committed to continuously improving and optimizing game performance using advanced profiling and optimization techniques and staying up-to-date with the latest industry developments to ensure the highest level of quality and player satisfaction.

I am a skilled collaborator, having successfully worked with artists, sound designers, and other game developers to bring my vision to life. My ambition and passion for game development make me an asset to any game development team, and I am excited to continue pushing the boundaries of what is possible in the industry.

Unity AR/VR Development Engineer
Jada studios
2019 - 2020

I had an opportunity to work with Jada Studios as an AR/VR Development Engineer where I was responsible for developing and implementing an AR-powered storybook application for mobile devices using Unity and Vuforia. I collaborated with a cross-functional team to define, design, and ship new features and designed and implemented interactive AR experiences to enhance the storytelling experience. I also focused on optimizing and maintaining the performance of the application to ensure a smooth user experience. I utilized Agile methodologies to manage and prioritize project tasks and deliverables, collaborated with storyboard artists, voice actors and sound engineers to create a fully immersive experience, and conducted user testing to gather feedback and improve the overall user experience. In addition to my experience with AR development, I also worked on a cancelled VR title where I gained extensive experience working with various HMDs and local multiplayer implementation of a VR project. This involved collaborating with artists and designers to create immersive environments and implementing gameplay mechanics using the Unity Engine. I also conducted user testing to gather feedback and iterate on the VR experience. Overall, my experience in AR and VR development has given me a strong foundation in developing cutting-edge, immersive experiences that prioritize user experience and performance optimization.

Stage lighting and Sound technical director
Christian Alliance P.C Lau International School
2011 - 2017

As a Technical Director for student theater productions, I was responsible for leading a team of students and managing the technical aspects of multiple theater productions including lighting, sound, and logistics. I collaborated closely with the director and other members of the production team to design and execute the technical elements of the show, coordinating with vendors and suppliers to acquire necessary equipment and materials. I managed the setup, operation, and strike of lighting, sound, and other technical equipment for rehearsals and performances, acting as the main point of contact for technical issues and providing on-site support during performances. I developed and maintained a comprehensive inventory of equipment and supplies, provided training and mentorship to new technicians, and acted as stage manager during performances to ensure a safe and smooth production. My experience in this role shows my ability to lead a team and manage the technical aspects of a production, as well as my ability to coordinate with different teams and ensure that all technical aspects are running smoothly.

Math, Phonics, English tutor
Eyelevel graceland education centre
2019 - 2020

As a tutor at Eyelevel Graceland Education Center, I have worked with children ages 3-16, teaching them Math, Phonics, and English Composition. I am skilled at establishing effective communication, building rapport, and directing children's attention to difficult tasks. I am able to adapt my teaching style to meet the unique needs of each individual student. I am passionate about helping children succeed and providing high-quality instruction. I am confident that my experience and expertise make me a valuable asset to any team.

Restocking Associate
Zara
2018 - 2019

As a Restocking Associate at Zara, my responsibilities included restocking, relabeling, and tracking items in the store's inventory. I have experience working in a fast-paced, high-intensity environment, which has provided me with the skills necessary to effectively manage inventory and ensure that stock levels are maintained.
I have also implemented a system for inventory management to improve efficiency. I am committed to providing high-quality work and I am confident that my experience and expertise make me a valuable asset to any team

Qualifcations

MSc in Human-Centred Interactive Technologies
The University Of York
2020 - 2022

COM00125M User Centred Design for Interactive Technologies - First Class COM00126M Research Methods for Interactive Technologies - First Class COM00021M Advanced Topics in Interactive Technologies - Upper Second Class COM00127M Design & Research Practice for Interactive Technologies - First Class

BSc (Hons) in Interactive media
The University Of York
2017 - 2020

TFT00022C Programming for Digital Media - First Class
TFT00035H Critical Design - First Class
TFT00037H Advanced Interaction Techniques and Technologies - First Class TFT00020C Introduction to Media Technologies - First Class
TFT00023H Business, Legal and Professional Issues - Upper Second Class TFT00052H Esports content prodction - Upper Second Class

Alberta High School Diploma
Christian Alliance P.C Lau International School
2007 - 2017

COM1005 Visual Composition (B+)
COM1205 Photography- Introduction (A+)
NET1010 Digital Technology (A+)
NET2020 Workstation Technology and Operations (A+) NET2040 Network Media and Devices (A+)
NET2080 Laptops and Peripherals (A+)
NET2110 Telecommunications (A+)
MAT3791 Mathematics 30-1 (B)
MAT3211 Mathematics 31 (B+)
SCN3797 Physics 30 (B)

Cisco Certified Technician
Cisco Systems, Inc.
2017

Certificate granted upon completion of the Cisco Net acad

Let's Get
Social

  • Facebook
  • Twitter
  • LinkedIn
  • Instagram
bottom of page